C++單元測試(4) - 用VC6先試一下: 如何使用CppUnit

接續前篇,因為暫時還不想換tool寫文章!^^
就繼續VC6的使用說明。

在這裡,我們為了要先測試一下編出來的檔案對不對。
就暫時先以CppUnit CookBook中範例的最終版本當sample code吧!
為了方便之後在VS2010上做測試,就先把VC6可以跑的code貼在這。

由於UnitTest是獨立在開發專案外的另一個專案。
所以,會在下面的圖中,看見兩個專案檔,這是正常,未來上手之後也都是這樣安排的。
(不然就不叫unit test了,就用條件編譯就好啦!)

專案檔與檔案之間的設定

先看專案檔與檔案之間的設定
(此專案檔都是Win32 Console Application)

程式碼

接下來就是貼source code
先複製到各個檔案上面。
main
#include <iostream>
#include "Complex.h"

using namespace std;

int main()
{
    Complex a(1, 3);
    Complex b(1, 3);
    Complex c = a + b;

    cout << c.real << endl;
    return 0;
}
Complex.h
#ifndef COMPLEX_H
#define COMPLEX_H

class Complex
{ 
    friend bool operator==(const Complex& a, const Complex& b);
    friend Complex& operator+(const Complex &a, const Complex &b);
    friend Complex& operator/(const Complex& a, const Complex& b);
public:  //just for test
    double real, imaginary;
public:
    Complex( double r, double i = 0 ): real(r), imaginary(i) { }
};

bool operator==( const Complex &a, const Complex &b )
{ return (a.real == b.real)&&(a.imaginary == b.imaginary); }
Complex& operator+(const Complex &a, const Complex &b )
{ return *(new Complex(a.real + b.real, a.imaginary + b.imaginary)); }
Complex& operator/(const Complex &a, const Complex &b )
{ return *(new Complex(a.real / b.real, a.imaginary / b.imaginary)); }

#endif
cppUnitMain.cpp
#include "cppUnitLib.h"
#include "ComplexNumberTest.h"
#include <iostream>

int main()
{
    CppUnit::TextUi::TestRunner runner;
    CppUnit::TestFactoryRegistry &registry = CppUnit::TestFactoryRegistry::getRegistry();
    runner.addTest( registry.makeTest() );
    runner.run();

    return 0;
}
ComplexNumberTest.h
#ifndef ComplexNumberTest_H
#define ComplexNumberTest_H
#include "cppUnitLib.h"
#include "../Complex.h"

class ComplexNumberTest : public CppUnit::TestFixture
{
private:
    Complex *m_10_1, *m_1_1, *m_11_2;
public:
    void setUp()
    {
        m_10_1 = new Complex(10, 1);
        m_1_1  = new Complex( 1, 1);
        m_11_2 = new Complex(11, 2);
    }

    void tearDown()
    {
        delete m_10_1;
        delete m_1_1;
        delete m_11_2;
    }

    void testEquality()
    {
        CPPUNIT_ASSERT( *m_10_1 == *m_10_1 );
        CPPUNIT_ASSERT( *m_10_1 == *m_11_2 );
    }

    void testAddition()
    {
        CPPUNIT_ASSERT( *m_10_1 + *m_1_1 == *m_11_2 );
    }

    void testDivideByZeroThrows()
    {
        *m_10_1 / Complex(0);
    }
    CPPUNIT_TEST_SUITE( ComplexNumberTest );
    CPPUNIT_TEST( testEquality );
    CPPUNIT_TEST( testAddition );
    CPPUNIT_TEST_EXCEPTION( testDivideByZeroThrows, std::exception );
    CPPUNIT_TEST_SUITE_END();
};
CPPUNIT_TEST_SUITE_REGISTRATION( ComplexNumberTest );

#endif
cppUnitLib.h
#ifndef CPPUNIT_LIB
#define CPPUNIT_LIB
#include <cppunit/TestCase.h>
#include <cppunit/extensions/HelperMacros.h>
#include <cppunit/ui/text/TestRunner.h>
#include <cppunit/XmlOutputter.h>
#include <cppunit/CompilerOutputter.h>
#include <cppunit/TestResult.h>
#endif

設定專案檔屬性

最後,再來設定專案檔,如何使用CppUnit的檔案。

.h檔路徑

先設定要#include 的.h檔路徑
在Additional include directiories:中填上.h檔路徑

lib檔,檔案名稱及路徑

再設定link時期要找得到的lib檔,檔案名稱及路徑
在Object/library modules: 中填入.lib檔的檔名
在Additional library path: 中填入.lib檔放置的路徑

執行

設定UnitTest為Active Project就可以「以Unit Test為主」
在IDE按下編譯→執行,就可以看見Unit Test的執行結果報告了!^^


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